2024
Interactive sound environment / videogame
Unity
The research carried out on the physics of language is incorporated into a video game engine, Unity, to create a virtual and playable world composed both visually and sonically of language, the word, its sound and its identity beyond the semantic. This self-contained world of the word serves as an environment for sound performance, so that in addition to being conceived as an interactive installation, it has been designed as a platform for interpretation, in which one or more people create a sound improvisation by passing through the territory, or interpret a written composition on a graphic score - map. Taking into account the relationships between the words used, some territories and sounds unlock others, expanding the possibilities of interpretation.